The official patch notes are listed below. Any non-official notes are marked with "[NOTE:]".
0.1.32[]
September 9th, 2016
- Added a Pillow
- Added Small Pipe set
- Added Support Pillar and Support Pillar Stand.
- Added new dance category and sounds to all Totebot Heads.
- Fixed a bug with the Weld Tool that made it possible to weld rotated objects into each other.
0.1.31[]
August 11th, 2016
- Added Logic Gate.
- [NOTE: Added Logic Gate page to Handbook]
- Added Timer.
- Connection points now highlight when targeted with the Connect Tool.
- Thrusters should no longer apply its force twice at low framerates. This should also improve synchronization when mechanics are flying together in multiplayer.
- All interactive parts now operate at a fixed tickrate.
- Thruster sound effect tweak.
- Fixed a crash that could occur when selecting tools in the inventory.
- Fixed a crash that could occur when pressing E on the Lift.
- Fixed a bug where the Weld Tool did not trigger particles and sound effects.
- Fixed a rare crash related to collision sound calculations.
0.1.30[]
July 29th, 2016
- Other players now have names above their head in multiplayer.
- Fixed a bug where the player could not remove connections from a seat with 10 connections.
- The lift will no longer push the player off when raised.
- Fixed a Weld Tool bug.
- Added smooth camera zooming.
- New Sledgehammer cursor appears when within range of something you can hit.
- Added preview for tools in the inventory.
- Added text messages for the Radio; "This Radio is connected to a Button/Switch/Sensor".
0.1.29[]
July 14th, 2016
- Added Blueprint Import and Export feature with Workshop functionality.
- Some worlds that were crashing the game when loaded should now work.
- Fixed a bug with the Weld Tool that could crash the game.
0.1.28[]
June 20th, 2016
- Major collision audio rework.
- [NOTE: Made collision sounds louder and added sounds for sliding objects.]
- Shape building is no longer canceled when other players update the same creation.
- Players can now switch between multiplayer and single player without restarting the game.
- Weld tool performance and interaction fixes.
- Q and Escape can now close Paint tool GUI.
- Various Connect tool fixes.
- Stability fixes.
- Various other bugfixes.
0.1.27b[]
June 7th, 2016
- Fixed multiplayer join issues.
- Fixed a crash that occurred when the object picked up by weld tool was modified by another player.
- Added two new parts. The large windshield and the small windshield.
0.1.27[]
May 27th, 2016
- Added Weld Tool!
- [NOTE: Added Weld Tool to Tab 1, Page 4 of Handbook.]
- Fixed framerate issue caused by the sensor.
- Network synchronization improvements.
- Fixed a bug that sometimes caused an incorrect seating position.
0.1.26[]
April 13th, 2016
- Added Driver's Saddle
- Added Saddle
- When you pick up creations on the lift, you can now rotate them with Q before placing the lift down.
- Better collision detection for the lift placement.
- Seat GUI should no longer get stuck when ejecting from the seats.
- Made the glass windows more clear from the inside.
- Fixed a bug caused by the introduction of volume sliders for the Totebot Heads.
- Made sensors more responsive.
0.1.25[]
April 29th, 2016
- Added a new glass block
- Added new window parts
- [NOTE: Small Rectangular Window, Square Window, and Large Rectangular Window.]
- Updated Totebot Head: Blip, Bass and Synth Voice so they can play long notes.
- Added a volume slider to the Totebot Heads.
- Fixed near clip plane issues.
0.1.24[]
April 15th, 2016
- Added four Totebot Heads! You can now make music!
- [NOTE: Bass/Blue, Percussion/Yellow, Synth Voice/Red, Blip/Green.]
- Fixed a crash that could occur when exiting games.
- Fixed a crash that could occur when joining multiplayer games.
- Reduced sensor range to slightly less than block range.
0.1.23[]
April 8th, 2016
- The controller should no longer break your creations when logging in to a world. This does not fix creations that are already broken previously by this bug.
- Bearings controlled by the controller should now behave better.
- Objects can no longer be removed while seated.
- "Use" [E] can now be used to close the interface of any interactive part.
0.1.22[]
April 1st, 2016
- Sensors have a new interface that allows the player to set range and other settings.
- Increased lift height from 16 blocks to 20 blocks.
- Added more tips to the loading screen.
- [NOTE: Added a period to the first and formerly only loading screen text, shown below.]
- "Did you know that if you put two toilet paper rolls on top of each other it will become a paper towel roll."
- [NOTE: Added the following loading screen texts:]
- "If you’d like to take screenshots without the GUI, you can toggle it by pressing alt + Z"
- "Building blocks can be scaled by holding the left mouse button and dragging"
- "You can connect a button or switch to the Driver’s seat and activate it when seated"
- "You rotate any part by pressing Q or Shift + Q"
- "The controller lets you create amazing transforming machines, so give it a try!"
- "If your creation tips over, you can always get it back to upside up by using the lift."
- "Scrap Mechanic is still in development: changes and improvements are happening all the time!"
- "All the information you need to get started is in the Mechanics handbook!"
- "You’re the master of your own creations! There’s no right or wrong here."
- "If your creation fails to work as you intended, let’s just call it art."
- [NOTE: Added a period to the first and formerly only loading screen text, shown below.]
- Camera collision check fixes.
0.1.21[]
March 24th, 2016
- Fixed a memory allocation issue related to a particle system. Scrap Mechanic now uses much less memory. This could increase fps drastically for some players. It could also fix a crash when starting/loading a game for some players.
- More visible thruster particles.
- Multiplayer optimization on building and updating shapes.
0.1.20[]
March 18th, 2016
- Added paint tool.
- [NOTE: Added Paint Tool to Tab 1, Page 4 of Handbook.]
- Fixed buggy first person animations.
- [NOTE: Possibly made first person Sledgehammer blocking animation functional.]
- [NOTE: Non-functional behavior was likely a bug.]
- [NOTE: Possibly made first person Sledgehammer blocking animation functional.]
- Added a new track to the radio.
0.1.19d[]
March 4th, 2016
- Fixed an issue related to the multithreading update that randomly crashed the game.
- Fixed an issue that would sometimes make creations and players in them disappear.
- Disappeared creations and players should respawn at the starting position.
- Fixed an issue that could make creations with thrusters on them disappear if the game crashed while they were on a lift.
- Fixed a crash that could occur when exiting a game.
[NOTE: The following changes are hotfixes mentioned in 0.1.20 patch notes.]
- Fixed steam overlay issues. Fps should be better than before.
- Fixed an issue with the Depth of Field causing rendering artifacts.
0.1.19c[]
February 27th, 2016
- Multithreaded physics is back.
- The game tries to repair saves with lost creations or crash on load.
- Load game list is scrollable.
0.1.19b[]
February 20th, 2016
- [NOTE: Temporarily reverted the multi-threaded physics added in 0.1.19 due to bugs.]
0.1.19[]
February 20th, 2016
- The physics simulation now run on multiple threads! This will allow you to build more before the fps drops.
- [NOTE: Reverted in 0.1.19b and re-added in 0.1.19c.]
- Things no longer get stuck in the ground.
- Fixed a startup crash that occurred for some users.
- Added new building parts.
- Mattress
- Arrow Sign
- 3 Potted plants
- [NOTE: Potted Blooming Cactus, Potted Cactus, and Potted Blue Flower.]
- Toilet Seat
0.1.18[]
February 13th, 2016
- Horn - A new interactive part that will complete your vehicles. Beep beep!
- Thruster - You can now set the thruster power on each thruster.
- Seat - The Mechanic no longer pretends to be holding on to a steering wheel.
- [NOTE: Prior to this update, sitting in a Seat used the same pose as sitting in a Driver's Seat. The pose was also incorrectly positioned; the backpack and legs clipped into the seat.]
- Fixed vehicles suddenly jumping around like crazy and being uncontrollable in multiplayer.
- Fixed a bug that could crash the game while placing stuff.
- Fixed a crash related to some graphics cards
- Fixed the Radio that sometimes prevented other players from hearing the wonderful music in multiplayer.
- Things now respond better when hit by the sledgehammer in multiplayer.
- The Mechanic does not stretch out anymore when pressing E on seats.
- [NOTE: Not completely fixed, now happens occasionally instead of every time.]
- [NOTE: Stretching still occurs when moving at high speed or when colliding with something.]
- The friction has been adjusted on blocks and parts so they slide a bit more.
0.1.17[]
February 2nd, 2016
- Fixed a common startup crash.
- Fixed a crash caused by the controller interface.
- Fixed a crash related to characters in steam names.
0.1.16[]
January 30th, 2016
- Auto saving issue fixed.
- Save files can now contain non-english characters.
- If the game crashes while something is on the lift, the lifted object will no longer float in the air.
- Fixed the most common crashes.
- Various bugfixes.
0.1.15[]
January 27th, 2016
- Buttons and switches no longer go crazy while on the lift in multiplayer.
- Faster controller GUI scrolling.
- The GUI crash is hopefully fixed this time.
- Removed invisible branches on one of the pinetrees.
- Added crash reporting system to help us find out what causes those unknown exceptions.
0.1.14[]
January 24th, 2016
- Fixes to GUI related crashes.
- Fixed main menu GUI text scaling issues.
- Fixes to "unsigned integer out of signed int range" error.
- Excessive log messages are suppressed while looking for a solution to the underlying issue.
- Added OpenGL version check at startup.
0.1.13[]
January 22nd, 2016
- Fix for "OGRE EXCEPTION(3:RenderingAPIException): Zero sized texture surface on texture MaterialTextureA..."
0.1.12[]
January 22nd, 2016
- Fixes to resolution issues on high resolution displays.
- Better GUI scaling when switching resolution.
- Fixed an audio related crash.
- Added a traffic cone building part.
0.1.11[]
January 20th, 2016
- [NOTE: Initial public release. Includes everything added during Alpha.]
0.1.10 to 0.1.0[]
- [NOTE: Includes versions given out to YouTubers prior to the Beta release.]