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May 25th, 2022
 
May 25th, 2022
   
* Added support for modded [[Logbook|log book]] entries in custom games
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* Added support for modded log book entries in custom games
 
* Fixed bug where too long names for mods and blueprints would not upload to steam
 
* Fixed bug where too long names for mods and blueprints would not upload to steam
* Fixed bug with health bars in [[Challenge Mode|challenge mode]] showing up for clients
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* Fixed bug with health bars in challenge mode showing up for clients
 
* Fixed crash when attempting to weld joints against joints
 
* Fixed crash when attempting to weld joints against joints
 
* Fixed bug with missing fires and other script data when entering old worlds
 
* Fixed bug with missing fires and other script data when entering old worlds
 
* Fixed bug with modded items having the wrong sorting order in inventory
 
* Fixed bug with modded items having the wrong sorting order in inventory
* Fixed bug with sm.joint.setTargetLength not working with [[pistons]] added in [[Survival Mode|survival]]
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* Fixed bug with sm.joint.setTargetLength not working with pistons added in survival
 
* Fixed bug when carrying objects and got incorrect interaction prompts
 
* Fixed bug when carrying objects and got incorrect interaction prompts
 
* Fixed bug where menu music would continue to play when starting a custom game
 
* Fixed bug where menu music would continue to play when starting a custom game
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May 24th, 2022
 
May 24th, 2022
   
* Added prefabs to the Mod Tool [[Tile Builder]]
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* Added prefabs to the Mod Tool Tile Builder
* [[Horn]] GUI improvements
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* Horn GUI improvements
 
* Blueprints can again have flat shapes but should no longer cause crashes
 
* Blueprints can again have flat shapes but should no longer cause crashes
 
* Fixed a crash that occurred when blueprints had invalid joint json
 
* Fixed a crash that occurred when blueprints had invalid joint json
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May 23th, 2022
 
May 23th, 2022
   
* Added blueprints to the Mod Tool [[Tile Builder|Tile Editor]] (Must be in $CONTENT_DATA/Blueprints)
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* Added blueprints to the Mod Tool Tile Editor (Must be in $CONTENT_DATA/Blueprints)
**[NOTE: Blueprints are only available when loading [[Terrain Editor]] from the Modding Tool.]
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* [NOTE: Blueprints are only available when loading [[Terrain Editor]] from the Modding Tool.]
* Added [[tools]], projectiles, melee attacks och [sic] [[harvestables]] to [[Blocks]] and [[Parts]] mods
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* Added tools, projectiles, melee attacks och harvestables to Blocks and Parts mods
* Fixed a crash related to the [[Controller]]
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* Fixed a crash related to the Controller
 
* Fixed crash that occurred when projectiles were fired in an area triggers projectile hit callback
 
* Fixed crash that occurred when projectiles were fired in an area triggers projectile hit callback
   
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