(Created page with "The official patch notes are listed below. Any non-official notes are marked with "[NOTE:]". ==0.6.0== ===Test=== May 9th, 2022 ====Game Improvements==== *New Tile Builder...") |
CodeMaker4 (talk | contribs) (Added the trivia of the accidental release of the test branch.) Tag: Visual edit |
||
Line 41: | Line 41: | ||
*Decals usable in [[Tile Builder|Tile Editor]] |
*Decals usable in [[Tile Builder|Tile Editor]] |
||
*Major Script API update |
*Major Script API update |
||
+ | |||
+ | == Trivia == |
||
+ | When releasing the test branch for 0.6.0, the devs accidentally published a build to the test branch about half an hour too early. They quickly removed it, and published a slightly different build later, with a tweet confirming that it was for real this time. <ref>https://twitter.com/ScrapMechanic/status/1523716630454620160</ref> |
Revision as of 18:15, 9 May 2022
The official patch notes are listed below. Any non-official notes are marked with "[NOTE:]".
0.6.0
Test
May 9th, 2022
Game Improvements
- New Tile Editor GUI
- Added a lot of Tile Editor features
- New World Builder GUI
- Added a lot of World Builder features
- Worlds can be uploaded to Steam Workshop
- Multiplayer join settings added
- Tutorial Quests added to Survival Mode
- Builder Guide part added to Survival Mode
- Loading time optimizations
- Ragdoll optimizations
- Debris optimizations (new debris system)
- Particle quality improvements
- Lighting improvements
- Visualization shader improvement
Mod Tool
- Custom Game mods added to the Mod Tool
- Tile Editor standalone version for editing Custom Game content added to the Mod Tool
- World Builder standalone version for editing Custom Game content added to the Mod Tool
- New Particle Editor added to the Mod Tool
Modding support
- Tools and Weapons
- NPC Characters
- Kinematics
- Harvestables
- Game Script
- World Scripts
- Terrain Scripts
- Projectiles
- Melee attacks
- Effects
- Terrain ground materials
- Decals usable in Tile Editor
- Major Script API update
Trivia
When releasing the test branch for 0.6.0, the devs accidentally published a build to the test branch about half an hour too early. They quickly removed it, and published a slightly different build later, with a tweet confirming that it was for real this time. [1]