Scrap Mechanic Wiki
(Created page with "The official patch notes are listed below. Any non-official notes are marked with "[NOTE:]". ==0.6.0== ===Test=== May 9th, 2022 ====Game Improvements==== *New Tile Builder...")
 
(Added the trivia of the accidental release of the test branch.)
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*Decals usable in [[Tile Builder|Tile Editor]]
 
*Decals usable in [[Tile Builder|Tile Editor]]
 
*Major Script API update
 
*Major Script API update
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== Trivia ==
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When releasing the test branch for 0.6.0, the devs accidentally published a build to the test branch about half an hour too early. They quickly removed it, and published a slightly different build later, with a tweet confirming that it was for real this time. <ref>https://twitter.com/ScrapMechanic/status/1523716630454620160</ref>

Revision as of 18:15, 9 May 2022

The official patch notes are listed below. Any non-official notes are marked with "[NOTE:]".

0.6.0

Test

May 9th, 2022

Game Improvements

  • New Tile Editor GUI
  • Added a lot of Tile Editor features
  • New World Builder GUI
  • Added a lot of World Builder features
  • Worlds can be uploaded to Steam Workshop
  • Multiplayer join settings added
  • Tutorial Quests added to Survival Mode
  • Builder Guide part added to Survival Mode
  • Loading time optimizations
  • Ragdoll optimizations
  • Debris optimizations (new debris system)
  • Particle quality improvements
  • Lighting improvements
  • Visualization shader improvement

Mod Tool

  • Custom Game mods added to the Mod Tool
  • Tile Editor standalone version for editing Custom Game content added to the Mod Tool
  • World Builder standalone version for editing Custom Game content added to the Mod Tool
  • New Particle Editor added to the Mod Tool

Modding support

  • Tools and Weapons
  • NPC Characters
  • Kinematics
  • Harvestables
  • Game Script
  • World Scripts
  • Terrain Scripts
  • Projectiles
  • Melee attacks
  • Effects
  • Terrain ground materials
  • Decals usable in Tile Editor
  • Major Script API update

Trivia

When releasing the test branch for 0.6.0, the devs accidentally published a build to the test branch about half an hour too early. They quickly removed it, and published a slightly different build later, with a tweet confirming that it was for real this time. [1]