CodeMaker4 (talk | contribs) (Added the trivia of the accidental release of the test branch.) Tag: Visual edit |
(→Test) |
||
Line 3: | Line 3: | ||
==0.6.0== |
==0.6.0== |
||
===Test=== |
===Test=== |
||
+ | May 10th, 2022 |
||
+ | *Preview image generation fix for Worlds and Tiles |
||
+ | *Fixed a crash when starting the game with an invalid menu blueprint |
||
+ | *Fixed a crash when sending an AreaTrigger to a client |
||
+ | *Fixed bug where player spawn position would be wrong when loading in a warehouse |
||
+ | *Fixed issues with file referencing in mods |
||
+ | *Fixed GetHarvestableForCell script callback for mods |
||
+ | *Other mod scripting fixes |
||
+ | *Quest script fixes |
||
+ | *Other crash fixes |
||
+ | |||
May 9th, 2022 |
May 9th, 2022 |
||
Revision as of 16:16, 11 May 2022
The official patch notes are listed below. Any non-official notes are marked with "[NOTE:]".
0.6.0
Test
May 10th, 2022
- Preview image generation fix for Worlds and Tiles
- Fixed a crash when starting the game with an invalid menu blueprint
- Fixed a crash when sending an AreaTrigger to a client
- Fixed bug where player spawn position would be wrong when loading in a warehouse
- Fixed issues with file referencing in mods
- Fixed GetHarvestableForCell script callback for mods
- Other mod scripting fixes
- Quest script fixes
- Other crash fixes
May 9th, 2022
Game Improvements
- New Tile Editor GUI
- Added a lot of Tile Editor features
- New World Builder GUI
- Added a lot of World Builder features
- Worlds can be uploaded to Steam Workshop
- Multiplayer join settings added
- Tutorial Quests added to Survival Mode
- Builder Guide part added to Survival Mode
- Loading time optimizations
- Ragdoll optimizations
- Debris optimizations (new debris system)
- Particle quality improvements
- Lighting improvements
- Visualization shader improvement
Mod Tool
- Custom Game mods added to the Mod Tool
- Tile Editor standalone version for editing Custom Game content added to the Mod Tool
- World Builder standalone version for editing Custom Game content added to the Mod Tool
- New Particle Editor added to the Mod Tool
Modding support
- Tools and Weapons
- NPC Characters
- Kinematics
- Harvestables
- Game Script
- World Scripts
- Terrain Scripts
- Projectiles
- Melee attacks
- Effects
- Terrain ground materials
- Decals usable in Tile Editor
- Major Script API update
Trivia
When releasing the test branch for 0.6.0, the devs accidentally published a build to the test branch about half an hour too early. They quickly removed it, and published a slightly different build later, with a tweet confirming that it was for real this time. [1]