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Building: Repeating Timer
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Building: Repeating Timer
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= Troubleshooting = * When using the Connect Tool, if you don't see the sphere on a Part you want to connect, that means those Parts are not considered ''pieces of the same creation''. If this does not make sense, ''use your lift'' to make a flat surface of any type of block. Put the Parts on that surface. Use the [[Weld Tool]] to move your finalized creation. * If the Connect Tool doesn't show spheres even though the Parts are clearly on the same surface or structure, that might be because you put the Parts on the floor, ground, wall, or ceiling of a building. Build off of your lift so that the game considers your thing a "creation". * If the finalized creation is not looping, you might have the logic gates set incorrectly. Remember that removing and then placing them resets them to AND. * If the thing you connected the repeating timer to keeps starting and stopping instead of just running like at full power, then you shouldn't be using a repeating timer in the first place. You probably just need to use a Switch/Button. * If you are building a system that runs continuously (e.g. it's not regulated by a switch), you will, sooner or later, notice blips in the circuit - that is it's momentarily on when it should be off or off when it should be on. These are due to the way [[Logic Gate]]s states are saved when you load the game or re-load a chunk. If you really want to fix this, the [https://github.com/SteveBenz/ScrapMechanicLogicGateSimulator Scrap Mechanic Logic Gate Simulator] can help. [[Category:Guides]]
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