Scrap Mechanic Wiki
No edit summary
No edit summary
Line 3: Line 3:
   
 
==Features==
 
==Features==
* No hostile enemies or animals.
+
* No naturally spawned [[Robots]] or [[Animals]].
 
* Cannot take damage or die.
 
* Cannot take damage or die.
* Infinite [[parts]], [[blocks]], and [[machine parts]], allowing for practicing building.
+
* Infinite [[Parts]], [[Blocks]], and [[Interactive Parts]].
 
*Basic building functionality.
 
*Basic building functionality.
 
*All [[Tools]] are available.
 
*All [[Tools]] are available.
 
*Tools do not require ammo to use.
*Creations can be saved with the [[lift]].
+
*Creations can be saved and loaded with the [[Lift]].
*[[Machine parts]] do not require energy or fuel.
 
  +
*Interactive Parts do not require fuel or ammo.
*Terrain is generated by shuffling pre-made tiles or generating a world made using the [[World builder|world builder.]]
+
*Terrain is generated by shuffling pre-made tiles or generating a world made using the [[World Builder]].
 
*Terrain and flat maps.
 
*Terrain and flat maps.
 
*Workshop can be used.
 
*Workshop can be used.

Revision as of 16:26, 25 November 2020

387990 2016-01-21 00001

The welcome screen, seen in older Beta versions.

Creative Mode is a gamemode in Scrap Mechanic.

Features

  • No naturally spawned Robots or Animals.
  • Cannot take damage or die.
  • Infinite Parts, Blocks, and Interactive Parts.
  • Basic building functionality.
  • All Tools are available.
  • Tools do not require ammo to use.
  • Creations can be saved and loaded with the Lift.
  • Interactive Parts do not require fuel or ammo.
  • Terrain is generated by shuffling pre-made tiles or generating a world made using the World Builder.
  • Terrain and flat maps.
  • Workshop can be used.
  • Much smaller world size compared to Survival Mode.

Trivia

  • Creative Mode worlds have many decorative crops, including corn and eggplants. These were seen well before Survival Mode added harvestable crops.