Scrap Mechanic Wiki
Tag: Visual edit
Tag: Visual edit
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'''Farmbots''', also known as '''Agribots''', are an upcoming enemy in ''Scrap Mechanic''. They were added with [[Survival Mode]].
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'''Farmbots''', also known as '''Agribots''', are the main antagonists of ''Scrap Mechanic''. They were added with [[Survival Mode]].
   
 
Farmbots have been mentioned in various Devblogs on the official website, as well as making an appearance in the debut trailer. Devblog 6 mentions that there will be various types of Farmbots, each with different abilities.
 
Farmbots have been mentioned in various Devblogs on the official website, as well as making an appearance in the debut trailer. Devblog 6 mentions that there will be various types of Farmbots, each with different abilities.
   
According to the backstory, the Farmbots are robots built to tend the farms on an agricultural planet, the setting of the game. At some point before the player character arrives, something goes wrong with the Farmbots, causing them to attack humans on sight (and take over the [[radio]] station, for some reason).
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According to the backstory, the Farmbots are robots built to tend the farms on an agricultural planet, the setting of the game. At some point before the player character arrives, something goes wrong with the Farmbots, causing them to attack humans and wocs on sight (and take over the [[radio]] station, for some reason).
   
==Farmbot types (upcoming)==
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==Farmbot types==
 
===Haybots===
 
===Haybots===
 
[[File:Haybot.png|200px|thumb|left|The haybots prowling at night. See glowing red eyes.]]
 
[[File:Haybot.png|200px|thumb|left|The haybots prowling at night. See glowing red eyes.]]
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Introduced in Devblog 18 as the 'zombies of Scrap Mechanic', Haybots are a common enemy the player encounters in wheat fields and abandoned buildings. They are tall, thin orange robots that appear deranged with their erratic movement and glowing red eyes. Originally built for rolling and collecting hay, they are now determined to kill any living thing they see, including the player. They move faster than the player and have 100 hp and 2 attacks, the poke and swing. the poke is a quick jabbing attack that does 20 damage with considerable knock back, the swing is slower with less knock back but deals 30 damage. The Haybots can easily overwhelm and kill you if you are not prepared with a spud gun.
 
Introduced in Devblog 18 as the 'zombies of Scrap Mechanic', Haybots are a common enemy the player encounters in wheat fields and abandoned buildings. They are tall, thin orange robots that appear deranged with their erratic movement and glowing red eyes. Originally built for rolling and collecting hay, they are now determined to kill any living thing they see, including the player. They move faster than the player and have 100 hp and 2 attacks, the poke and swing. the poke is a quick jabbing attack that does 20 damage with considerable knock back, the swing is slower with less knock back but deals 30 damage. The Haybots can easily overwhelm and kill you if you are not prepared with a spud gun.
   
Combat tips: Haybots can be dispatched individually or in small groups without taking damage, but will quickly overwhelm you in large numbers if you aren't prepared. Water can stun them temporarily, but it doesn't do any damage and won't last long. An effective method for dealing with them is walking backwards while swinging the hammer, jumping whenever the Haybot gets too close/is about to attack. This usually looks like 1-2-2, as in one hit, jump, two hits jump, two hits. When in large groups, they can push each other forwards, meaning they hit you anyway, so be wary of fighting more than 3 or 4 at a time.
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Combat tips: Haybots can be dispatched individually or in small groups without taking damage, but will quickly overwhelm you in large numbers if you aren't prepared. Water can stun them temporarily, but it doesn't do any damage and won't last long. An effective method for dealing with them is walking backwards while swinging the hammer, jumping whenever the Haybot gets too close/is about to attack. This usually looks like 1-2-2, as in one hit, jump, two hits, jump, two hits. When in large groups, they can push each other forwards, causing the ones in front to hit you anyway, so be wary of fighting more than 3 or 4 at a time.
   
 
===Observerbots===
 
===Observerbots===
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'Scrapbots' are farmbots active in the [[Scrapyard]] biome. They are huge robots that collect and pile up the scrap found in the biome. They might be dangerous for the player.
 
'Scrapbots' are farmbots active in the [[Scrapyard]] biome. They are huge robots that collect and pile up the scrap found in the biome. They might be dangerous for the player.
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We are yet to see an implementation of the scrap yard biome, and there is reason to believe that this robot was conceptually changed to become the large red Scrapbot of the same name.
   
 
===Tapebots===
 
===Tapebots===
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[[File:TotebotInGameZoomed.png|left|thumb|150px|A Totebot in Survival Mode.]]
 
[[File:TotebotInGameZoomed.png|left|thumb|150px|A Totebot in Survival Mode.]]
 
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Farmbots of unclear true origin, Totebots are spider-like crawlers that are meant to be a fairly creepy Farmbot of unknown tier. They are already referenced in-game with the Totebot Heads, which create noises akin to music. Totebot files are already present in-game and are the farmbots that were meant to be part of the game from the first.
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Farmbots of unclear true origin, Totebots are spider-like crawlers that are fairly creepy Farmbots of unknown tier. They occasionally drop totebot heads upon death, which create noises akin to music. Totebot files were already present in-game before implementation they were meant to be part of the game from the beginning.
Lately as of recent Twitter post, they have been classified as small playfull bots that follow the player, they also seem annoying and they deal a small amount of damage towards that player.
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A recent twitter post classified them as small, playful robots that follow the player, annoying and dealing 15 damage per whip.
   
 
==Trivia==
 
==Trivia==

Revision as of 15:51, 8 May 2020

Farmbots, also known as Agribots, are the main antagonists of Scrap Mechanic. They were added with Survival Mode.

Farmbots have been mentioned in various Devblogs on the official website, as well as making an appearance in the debut trailer. Devblog 6 mentions that there will be various types of Farmbots, each with different abilities.

According to the backstory, the Farmbots are robots built to tend the farms on an agricultural planet, the setting of the game. At some point before the player character arrives, something goes wrong with the Farmbots, causing them to attack humans and wocs on sight (and take over the radio station, for some reason).

Farmbot types

Haybots

Haybot

The haybots prowling at night. See glowing red eyes.

Introduced in Devblog 18 as the 'zombies of Scrap Mechanic', Haybots are a common enemy the player encounters in wheat fields and abandoned buildings. They are tall, thin orange robots that appear deranged with their erratic movement and glowing red eyes. Originally built for rolling and collecting hay, they are now determined to kill any living thing they see, including the player. They move faster than the player and have 100 hp and 2 attacks, the poke and swing. the poke is a quick jabbing attack that does 20 damage with considerable knock back, the swing is slower with less knock back but deals 30 damage. The Haybots can easily overwhelm and kill you if you are not prepared with a spud gun.

Combat tips: Haybots can be dispatched individually or in small groups without taking damage, but will quickly overwhelm you in large numbers if you aren't prepared. Water can stun them temporarily, but it doesn't do any damage and won't last long. An effective method for dealing with them is walking backwards while swinging the hammer, jumping whenever the Haybot gets too close/is about to attack. This usually looks like 1-2-2, as in one hit, jump, two hits, jump, two hits. When in large groups, they can push each other forwards, causing the ones in front to hit you anyway, so be wary of fighting more than 3 or 4 at a time.

Observerbots

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Observerbot

Implemented with the Challenge mode update.

Will take notes when the player builds something. They work like a scoreboard keeper, tracking how much time took you to complete a task in the Challenge mode.[1]

Scrapbots

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Scrapyard bot

'Scrapbots' are farmbots active in the Scrapyard biome. They are huge robots that collect and pile up the scrap found in the biome. They might be dangerous for the player.

We are yet to see an implementation of the scrap yard biome, and there is reason to believe that this robot was conceptually changed to become the large red Scrapbot of the same name.

Tapebots

File:Tapebot.png

The original showcase of the Tapebot, from Devblog 16.

Tapebots were originally announced in Devblog 16, appearing as the main antagonists and enemies the player would encounter in the Warehouses. They shoot rolls of tape at the player if they enter a warehouse, the damage seems to be powerful and have a knockback effect. They used to roll and store tape in the warehouses. Now, however, they have gone haywire and taped the entire warehouse up. They are apparently among the more difficult Farmbot types, as the devs have mentioned that the Tapebots are "very dangerous and the players will need to be tactical, creative and show quick reflexes in order to deal with them".

Totebots

TotebotInGameZoomed

A Totebot in Survival Mode.

Farmbots of unclear true origin, Totebots are spider-like crawlers that are fairly creepy Farmbots of unknown tier. They occasionally drop totebot heads upon death, which create noises akin to music. Totebot files were already present in-game before implementation they were meant to be part of the game from the beginning. A recent twitter post classified them as small, playful robots that follow the player, annoying and dealing 15 damage per whip.

Trivia

  • Farmbots were originally named "Agribots", as seen in earlier devblogs. The name is a portmanteau of "agriculture" and "robot".
  • Farmbots appeared with functional AI in the debut trailer and their models are in the Beta files. This is because, like other Survival features, they are present in an incomplete form in a development branch of the game.

References