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Mechanic is the player character in Scrap Mechanic.

Stats[edit | edit source]

The Mechanic has a maximum of 100 Health, Hunger, Thirst, and Air. The first three are restored by eating Food.

Health[edit | edit source]

Health regenerates slowly over time. It can also be restored by eating certain Food items.

Health is restored at a rate of 1.25 per second when above 50 Hunger, and a rate of 0.83 per second when below 50 Hunger.

Standing in fire or chemical pools deal 10 damage per second.

Hunger[edit | edit source]

Hunger is depleted at a rate of 0.79 per second. An additional 0.2 Hunger is depleted per second when regenerating Health.

Sprinting and carrying an object causes Hunger to be depleted more quickly.

Starvation causes 1 Health to be depleted per second.

Thirst[edit | edit source]

Thirst is depleted at a rate of 1.11 per second.

Sprinting and carrying an object causes Thirst to be depleted more quickly.

Dehydration causes 2 Health to be depleted per second.

Air[edit | edit source]

Air depletes at a rate of 1.67 per second when underwater. It resets to 100 when surfacing.

Drowning causes 5 Health to be depleted per second.

Death[edit | edit source]

When the Mechanic loses all of their Health, they are knocked out, with a "dizzy" effect above their head and a Respawn prompt. In this state, they can be revived by another Mechanic by feeding them a Revival Baguette, setting all their stats to max.

If the knocked-out Mechanic chooses to respawn, they will appear in the last static bed or Respawn Bed that they slept in, with only 30 Health, Thirst, and Hunger (having a Pizza Burger or Veggie Burger on hand is recommended). The items the Mechanic had in their inventory when they died will be contained in a bag, excluding any Tools, which are kept. This bag is known as a "knockout bag" (K.O. bag for short). A bag icon will appear on the screen at the location of the bag, which will be visible from any location. This icon is visible only by the Mechanic who died, and will persist until the bag is emptied. Note that the bag will sink when in water.

Character Tools[edit | edit source]

Special tools are seen when performing certain actions. These are not items; they are purely visual.

Tool Action(s)
Hammer Placing objects
Impact Wrench Placing objects onto Bearings
Crowbar Removing objects
Multitool Refining Resources

Upcoming[edit | edit source]

Lift Remote and Shovel character tools will be added, shown when the Lift is equipped and removing soil mounds, respectively. It is possible that the Lift Remote will also be shown when raising and lowering the Lift.

Trivia[edit | edit source]

  • The Impact Wrench is incorrectly referred to as an impact driver in the game files.