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Scrap Mechanic Wiki
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====Cylinder==== A cylinder collision is good to use for wheels or round objects. {| class="wikitable" |Example cylinder values |Result |- |"cylinder": { "diameter": 7, "depth": 1, "margin": 0.5, "axis": "Z" } |Diameter is the size of the cylinder. Depth sets the thickness. Margin sets the bevel amount, pretty much rounds the edges. Axis determines in which direction the cylinder is facing. |}
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