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Tapebot
TapebotIcon
Overview
Health40
Attack DamageBlue: 55 (Normal)
Blue: 28 (Easy)
Red: 62 (Normal)
Red: 31 (Easy)

Tapebot is an enemy in Scrap Mechanic.

Overview

Tapebots attack by firing yellow tape rolls. It is one of the two robots in the game that has a ranged attack.

Tapebots spawn inside and outside Warehouses, and during Raids at level 7 and up.

Blue Tapebots deal 55 damage on Normal difficulty. This makes them very dangerous, as it means they can kill a Mechanic in two shots.

Like Farmbots, Tapebots don't swim but can walk and shoot underwater.

Variants

Blue Tapebot

The standard common Tapebot. It has a few sub-variants that are covered in tape. Its damage per second is only rivaled by the Red Tapebot.

Red Tapebot

Tapebot Red

A Red Tapebot.

The Red Tapebot is one of the most dangerous enemies. Naturally it can only be found on the upper floors of Warehouses but through glitches with generation it can rarely spawn outside. The Red Tapebot shoots extremely slow but with extremely deadly explosive projectiles. The Red Tapebot explosive can damage the walls and floors of warehouses, even when the Encryptor is active.

Its projectiles deal 55 damage on impact plus 7 blast damage, bringing the total damage from a direct hit to 62.

Green Tapebot

An upcoming variant found in the Grow Labs. It fires bubble wrap, which is individually weak but dangerous in swarms.

Yellow Tapebot

An upcoming variant found in the Grow Labs. It fires globs of ink, which both damages Mechanics and slows them down.

Strategy

The Spud Gun is the only viable weapon against Tapebots, so it is practically a requirement to obtain one and a supply of Potato ammunition before entering a Warehouse. Otherwise, Tapebots will advance on a target if they cannot shoot at them, so moving behind hard cover like terrain will force them to approach and possibly get into Sledgehammer range, though this can be a risky strategy to employ inside a Warehouse.

A single headshot will always destroy a Tapebot. This is the most effective way of taking them out without being detected.

Be careful when rounding corners, as there may be a Tapebot around the corner. If you do happen to be caught in the open by a Tapebot, either retreat behind cover or quickly fire off two potatoes if you are already aimed at it. Do not attempt to aim down the sights to attempt a headshot in this situation, as not only does this slow your movement, the Tapebot can easily kill you in the time it takes to aim for its head.

It is possible to hit their tape rolls back at them with the Sledgehammer, though this can be difficult to do.

Drops

Item Chance Quantity
None 50% -
Battery 35.7% 1
Component Kit 14.3%

Upcoming

The upcoming Grow Labs will feature Green and Yellow Tapebots. Green Tapebots will shoot rolls of bubble wrap, which will deal less damage than tape rolls. Yellow Tapebots will shoot ink that can "hurt and slow down" Mechanics.

Trivia

  • Tapebots were built to tape up packages in Warehouses.
  • It is unknown what purpose Red Tapebots and their firecracker charges would have served. It is possible they were involved with packing explosive materials.
  • Their tape dispenser gib will fire a few rolls of their respective tape upon death. Fortunately, these tape rolls deal only 20 damage (27 for explosive tape), making them much less dangerous than the tape rolls they fire while alive.
  • Tapebots dealt only 30 damage in a pre-release version of Survival Mode. This was likely increased soon before the release of 0.4.0 to make Warehouses more challenging.
    • Tapebots also took three hits with the Spud Gun to destroy. This meant they had either 15 or 20 health, compared to the 10 health they had in 0.4.0.
      • 15/20 health is equivalent to 60/80 health in terms of post-0.5.0 values.
    • Additionally, it was possible to destroy them in a single hit to the head with the Sledgehammer.
  • Tapebots are currently the only robot in the game to have more than one variant, as well as the only one to have variant models.
  • Similar to Haybots, Tapebots may occasionally trip when descending stairs.

History

Beta

  • 0.5.0
    • Increased health from 10 to 40.
    • Updated Red Tapebot visuals.
  • 0.4.6
    • Explosive projectile blast damage increased to 7 (formerly 5).
  • 0.4.0
    • Added Blue and Red Tapebots.

Gallery

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